Denys Konovalov e5160185ed
Add default board to new projects, remove uncategorized pseudo-board ()
On creation of an empty project (no template) a default board will be
created instead of falling back to the uneditable pseudo-board.

Every project now has to have exactly one default boards. As a
consequence, you cannot unset a board as default, instead you have to
set another board as default. Existing projects will be modified using a
cron job, additionally this check will run every midnight by default.

Deleting the default board is not allowed, you have to set another board
as default to do it.

Fixes 
Fixes  along the way
Fixes 

Co-authored-by: delvh <dev.lh@web.de>
2024-03-27 20:54:32 +00:00

331 lines
7.8 KiB
Go

// Copyright 2020 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package project
import (
"context"
"fmt"
"regexp"
"code.gitea.io/gitea/models/db"
"code.gitea.io/gitea/modules/setting"
"code.gitea.io/gitea/modules/timeutil"
"xorm.io/builder"
)
type (
// BoardType is used to represent a project board type
BoardType uint8
// CardType is used to represent a project board card type
CardType uint8
// BoardList is a list of all project boards in a repository
BoardList []*Board
)
const (
// BoardTypeNone is a project board type that has no predefined columns
BoardTypeNone BoardType = iota
// BoardTypeBasicKanban is a project board type that has basic predefined columns
BoardTypeBasicKanban
// BoardTypeBugTriage is a project board type that has predefined columns suited to hunting down bugs
BoardTypeBugTriage
)
const (
// CardTypeTextOnly is a project board card type that is text only
CardTypeTextOnly CardType = iota
// CardTypeImagesAndText is a project board card type that has images and text
CardTypeImagesAndText
)
// BoardColorPattern is a regexp witch can validate BoardColor
var BoardColorPattern = regexp.MustCompile("^#[0-9a-fA-F]{6}$")
// Board is used to represent boards on a project
type Board struct {
ID int64 `xorm:"pk autoincr"`
Title string
Default bool `xorm:"NOT NULL DEFAULT false"` // issues not assigned to a specific board will be assigned to this board
Sorting int8 `xorm:"NOT NULL DEFAULT 0"`
Color string `xorm:"VARCHAR(7)"`
ProjectID int64 `xorm:"INDEX NOT NULL"`
CreatorID int64 `xorm:"NOT NULL"`
CreatedUnix timeutil.TimeStamp `xorm:"INDEX created"`
UpdatedUnix timeutil.TimeStamp `xorm:"INDEX updated"`
}
// TableName return the real table name
func (Board) TableName() string {
return "project_board"
}
// NumIssues return counter of all issues assigned to the board
func (b *Board) NumIssues(ctx context.Context) int {
c, err := db.GetEngine(ctx).Table("project_issue").
Where("project_id=?", b.ProjectID).
And("project_board_id=?", b.ID).
GroupBy("issue_id").
Cols("issue_id").
Count()
if err != nil {
return 0
}
return int(c)
}
func init() {
db.RegisterModel(new(Board))
}
// IsBoardTypeValid checks if the project board type is valid
func IsBoardTypeValid(p BoardType) bool {
switch p {
case BoardTypeNone, BoardTypeBasicKanban, BoardTypeBugTriage:
return true
default:
return false
}
}
// IsCardTypeValid checks if the project board card type is valid
func IsCardTypeValid(p CardType) bool {
switch p {
case CardTypeTextOnly, CardTypeImagesAndText:
return true
default:
return false
}
}
func createBoardsForProjectsType(ctx context.Context, project *Project) error {
var items []string
switch project.BoardType {
case BoardTypeBugTriage:
items = setting.Project.ProjectBoardBugTriageType
case BoardTypeBasicKanban:
items = setting.Project.ProjectBoardBasicKanbanType
case BoardTypeNone:
fallthrough
default:
return nil
}
board := Board{
CreatedUnix: timeutil.TimeStampNow(),
CreatorID: project.CreatorID,
Title: "Backlog",
ProjectID: project.ID,
Default: true,
}
if err := db.Insert(ctx, board); err != nil {
return err
}
if len(items) == 0 {
return nil
}
boards := make([]Board, 0, len(items))
for _, v := range items {
boards = append(boards, Board{
CreatedUnix: timeutil.TimeStampNow(),
CreatorID: project.CreatorID,
Title: v,
ProjectID: project.ID,
})
}
return db.Insert(ctx, boards)
}
// NewBoard adds a new project board to a given project
func NewBoard(ctx context.Context, board *Board) error {
if len(board.Color) != 0 && !BoardColorPattern.MatchString(board.Color) {
return fmt.Errorf("bad color code: %s", board.Color)
}
_, err := db.GetEngine(ctx).Insert(board)
return err
}
// DeleteBoardByID removes all issues references to the project board.
func DeleteBoardByID(ctx context.Context, boardID int64) error {
ctx, committer, err := db.TxContext(ctx)
if err != nil {
return err
}
defer committer.Close()
if err := deleteBoardByID(ctx, boardID); err != nil {
return err
}
return committer.Commit()
}
func deleteBoardByID(ctx context.Context, boardID int64) error {
board, err := GetBoard(ctx, boardID)
if err != nil {
if IsErrProjectBoardNotExist(err) {
return nil
}
return err
}
if board.Default {
return fmt.Errorf("deleteBoardByID: cannot delete default board")
}
if err = board.removeIssues(ctx); err != nil {
return err
}
if _, err := db.GetEngine(ctx).ID(board.ID).NoAutoCondition().Delete(board); err != nil {
return err
}
return nil
}
func deleteBoardByProjectID(ctx context.Context, projectID int64) error {
_, err := db.GetEngine(ctx).Where("project_id=?", projectID).Delete(&Board{})
return err
}
// GetBoard fetches the current board of a project
func GetBoard(ctx context.Context, boardID int64) (*Board, error) {
board := new(Board)
has, err := db.GetEngine(ctx).ID(boardID).Get(board)
if err != nil {
return nil, err
} else if !has {
return nil, ErrProjectBoardNotExist{BoardID: boardID}
}
return board, nil
}
// UpdateBoard updates a project board
func UpdateBoard(ctx context.Context, board *Board) error {
var fieldToUpdate []string
if board.Sorting != 0 {
fieldToUpdate = append(fieldToUpdate, "sorting")
}
if board.Title != "" {
fieldToUpdate = append(fieldToUpdate, "title")
}
if len(board.Color) != 0 && !BoardColorPattern.MatchString(board.Color) {
return fmt.Errorf("bad color code: %s", board.Color)
}
fieldToUpdate = append(fieldToUpdate, "color")
_, err := db.GetEngine(ctx).ID(board.ID).Cols(fieldToUpdate...).Update(board)
return err
}
// GetBoards fetches all boards related to a project
func (p *Project) GetBoards(ctx context.Context) (BoardList, error) {
boards := make([]*Board, 0, 5)
if err := db.GetEngine(ctx).Where("project_id=? AND `default`=?", p.ID, false).OrderBy("sorting").Find(&boards); err != nil {
return nil, err
}
defaultB, err := p.getDefaultBoard(ctx)
if err != nil {
return nil, err
}
return append([]*Board{defaultB}, boards...), nil
}
// getDefaultBoard return default board and ensure only one exists
func (p *Project) getDefaultBoard(ctx context.Context) (*Board, error) {
var boards []Board
if err := db.GetEngine(ctx).Where("project_id=? AND `default` = ?", p.ID, true).OrderBy("sorting").Find(&boards); err != nil {
return nil, err
}
// create a default board if none is found
if len(boards) == 0 {
board := Board{
ProjectID: p.ID,
Default: true,
Title: "Uncategorized",
CreatorID: p.CreatorID,
}
if _, err := db.GetEngine(ctx).Insert(); err != nil {
return nil, err
}
return &board, nil
}
// unset default boards where too many default boards exist
if len(boards) > 1 {
var boardsToUpdate []int64
for id, b := range boards {
if id > 0 {
boardsToUpdate = append(boardsToUpdate, b.ID)
}
}
if _, err := db.GetEngine(ctx).Where(builder.Eq{"project_id": p.ID}.And(builder.In("id", boardsToUpdate))).
Cols("`default`").Update(&Board{Default: false}); err != nil {
return nil, err
}
}
return &boards[0], nil
}
// SetDefaultBoard represents a board for issues not assigned to one
func SetDefaultBoard(ctx context.Context, projectID, boardID int64) error {
if _, err := GetBoard(ctx, boardID); err != nil {
return err
}
if _, err := db.GetEngine(ctx).Where(builder.Eq{
"project_id": projectID,
"`default`": true,
}).Cols("`default`").Update(&Board{Default: false}); err != nil {
return err
}
_, err := db.GetEngine(ctx).ID(boardID).Where(builder.Eq{"project_id": projectID}).
Cols("`default`").Update(&Board{Default: true})
return err
}
// UpdateBoardSorting update project board sorting
func UpdateBoardSorting(ctx context.Context, bs BoardList) error {
for i := range bs {
_, err := db.GetEngine(ctx).ID(bs[i].ID).Cols(
"sorting",
).Update(bs[i])
if err != nil {
return err
}
}
return nil
}